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Since I wrote the post about Gaussian quadrature rules I’ve been using this integration procedure quite a lot. At last I’ve decided to make a Haskell package providing a nonadaptive Gaussian quadrature for numeric integration. I did it primary just … Continue reading
If you completed the standard curriculum of physics, you should be familiar with the concept of a heat engine: Moreover I bet you know that the maximum efficiency is achieved by a Carnot heat engine, for which the efficiency is: … Continue reading